020IACGM3

AI in Computer Games

Artificial Intelligence is widely regarded in the computer games industry as the area where the most advances will be made in the coming decades. As well as equipping students for a career in the rapidly growing game industry, this course will lead students to gain knowledge and skills in AI techniques that apply to other domains such as business planning and engineering. The primary focus of this course will be on the use of AI techniques for generating efficient intelligent behavior in games. Additional attention will be given to AI algorithms for improving game play experience.


Temps présentiel : 25 heures


Charge de travail étudiant : 50 heures


Méthode(s) d'évaluation : Examen final, Projets