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026GDEVL4

Game Development

This course is designed for students with a basic programming background. Its goal is to introduce them to game development using Unreal Engine. By the end of the course, students should be capable of creating a basic game. Topics covered include game development fundamentals, Unity Engine, interface navigation, scene building, Blueprints scripting, and creating both 2D platformers and 3D first-person shooter games.


Temps présentiel : 35 heures


Charge de travail étudiant : 35 heures


Méthode(s) d'évaluation : Examen écrit

Les prérequis de ce cours sont les suivants
 Informatique 1
Ce cours est proposé dans les diplômes suivants
 Licence en informatique