026GDEVL4 | Game Development |
---|---|
![]() |
This course is designed for students with a basic programming background. Its goal is to introduce them to game development using Unreal Engine. By the end of the course, students should be capable of creating a basic game. Topics covered include game development fundamentals, Unity Engine, interface navigation, scene building, Blueprints scripting, and creating both 2D platformers and 3D first-person shooter games. Temps présentiel : 35 heures Charge de travail étudiant : 35 heures Méthode(s) d'évaluation : Examen écrit |
Les prérequis de ce cours sont les suivants | |
---|---|
Informatique 1 |
Ce cours est proposé dans les diplômes suivants | |
---|---|
Licence en informatique |